MMO Roadmap Announcement & 0.1 General Update


As a team, we have decided to fully commit to this game and have begun refining the design and core systems of our vision. This update includes general fixes identified during the jam period, with more updates to come!


 0.1 General Update

  • Added Heal as a base ability.
  • Movement actions will always happen first, followed by other actions ordered by Speed. This allows for better ‘next-turn’ attack prediction.
  • Fixed dodge mechanic.
  • Fixed skills that broke when scaling too high.
  • Added grid indicators for moving and attacking.
  • Improved keyboard direction controls.
  • Polished dash effect.
  • Added tinting to enemies when taking damage and healing.
  • Entity names will now change colour based on relevant level difference.

Files

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33 days ago

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Comments

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hype! are you going to add any safe zones/friendly npcs or keep it "hardcore"?

sick as hell